{"product_id":"in-fours-to-heaven-1","title":"In Fours to Heaven","description":"\u003ch2\u003e\u003cspan style=\"color: rgb(255, 42, 0);\"\u003e\u003cstrong\u003ePREORDER \u003cspan style=\"color: rgb(0, 0, 0);\"\u003e(release approx. June\/July 2026)\u003c\/span\u003e\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cspan style=\"color: rgb(255, 42, 0);\"\u003e\u003cstrong\u003ePlease note: If ordering together with any in-stock games, they will be shipped together once In Fours to Heaven is released!\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003ca rel=\"noopener\" href=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0295\/6650\/0908\/files\/IFTH_Rulebook_28_APR_2026.pdf?v=1777452681\" target=\"_blank\"\u003e\u003cspan style=\"color: rgb(43, 0, 255);\"\u003e\u003cspan style=\"color: rgb(255, 128, 0);\"\u003e\u003cstrong\u003eCheck out the rules!\u003c\/strong\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003ca href=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0295\/6650\/0908\/files\/IFTH_Scenario_Book_28_APR_26.pdf?v=1777452680\" target=\"_blank\" rel=\"noopener\"\u003e\u003cspan style=\"color: rgb(43, 0, 255);\"\u003e\u003cspan style=\"color: rgb(255, 128, 0);\"\u003e\u003cstrong\u003eAnd the Scenario book!\u003c\/strong\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003ch1 data-end=\"227\" data-start=\"189\" data-section-id=\"1yr7zun\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"227\" data-start=\"191\"\u003eIn Fours to Heaven – Poland 1939\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h1\u003e\n\u003ch2 data-end=\"294\" data-start=\"229\" data-section-id=\"1ahiiwh\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"294\" data-start=\"232\"\u003eHold the Line. Delay the Inevitable. Rewrite the Campaign.\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h2\u003e\n\u003cp data-end=\"550\" data-start=\"296\"\u003e\u003cem data-end=\"316\" data-start=\"296\"\u003eIn Fours to Heaven\u003c\/em\u003e places you at the operational command level of the \u003cstrong data-end=\"405\" data-start=\"368\"\u003eGerman invasion of Poland in 1939\u003c\/strong\u003e—a campaign often considered decided, yet far more complex, chaotic, and uncertain than history suggests.\u003c\/p\u003e\n\u003cp data-end=\"550\" data-start=\"296\"\u003eWill you execute a lightning campaign—or struggle against friction, supply, and coordination breakdowns?\u003cbr data-end=\"659\" data-start=\"656\"\u003eWill you delay the inevitable—or collapse under pressure?\u003c\/p\u003e\n\u003cdiv style=\"position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden; max-width: 100%;\"\u003e\u003ciframe style=\"position: absolute; top: 0; left: 0; width: 100%; height: 100%; border: 0;\" title=\"YouTube video\" src=\"https:\/\/www.youtube.com\/embed\/bK123Twkj54\"\u003e\n  \u003c\/iframe\u003e\u003c\/div\u003e\n\u003ch2 data-end=\"756\" data-start=\"723\" data-section-id=\"1c3q88b\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"756\" data-start=\"726\"\u003eWhat This Game Is About\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h2\u003e\n\u003cp data-end=\"915\" data-start=\"758\"\u003eThis is not a scripted retelling.\u003cbr data-end=\"794\" data-start=\"791\"\u003eIt is a \u003cstrong data-end=\"836\" data-start=\"802\"\u003edynamic operational simulation\u003c\/strong\u003e of the Polish Campaign—driven by uncertainty, command limitations, and morale.\u003c\/p\u003e\n\u003cul data-end=\"1183\" data-start=\"917\"\u003e\n\u003cli data-end=\"1036\" data-start=\"917\" data-section-id=\"1aolqfm\"\u003eThe \u003cstrong data-end=\"940\" data-start=\"923\"\u003eGerman player\u003c\/strong\u003e must achieve rapid operational success before time, logistics, and resistance slow the advance.\u003c\/li\u003e\n\u003cli data-end=\"1183\" data-start=\"1037\" data-section-id=\"vz6xxf\"\u003eThe \u003cstrong data-end=\"1060\" data-start=\"1043\"\u003ePolish player\u003c\/strong\u003e fights a desperate but intelligent campaign of delay, coordination, and survival—where \u003cem data-end=\"1156\" data-start=\"1148\"\u003emorale\u003c\/em\u003e becomes a decisive factor.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-end=\"1213\" data-start=\"1185\"\u003eUnlike traditional wargames:\u003c\/p\u003e\n\u003cul data-end=\"1298\" data-start=\"1214\"\u003e\n\u003cli data-end=\"1242\" data-start=\"1214\" data-section-id=\"epro0a\"\u003eNo fixed battle sequence\u003c\/li\u003e\n\u003cli data-end=\"1269\" data-start=\"1243\" data-section-id=\"s9uhm6\"\u003eNo guaranteed outcomes\u003c\/li\u003e\n\u003cli data-end=\"1298\" data-start=\"1270\" data-section-id=\"1m902lh\"\u003eNo predetermined history\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-end=\"1335\" data-start=\"1300\"\u003eEvery campaign evolves differently.\u003c\/p\u003e\n\u003cp data-end=\"1335\" data-start=\"1300\"\u003eCheck out the designer's interview:\u003c\/p\u003e\n\u003cdiv style=\"position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;\"\u003e\u003ciframe src=\"https:\/\/www.youtube.com\/embed\/D8e7jyDQb4Y\" title=\"YouTube video player\" style=\"position: absolute; top: 0; left: 0; width: 100%; height: 100%; border: 0;\"\u003e\n  \u003c\/iframe\u003e\u003c\/div\u003e\n\u003chr data-end=\"1340\" data-start=\"1337\"\u003e\n\u003ch2 data-end=\"1374\" data-start=\"1342\" data-section-id=\"7fu5r1\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"1374\" data-start=\"1345\"\u003eCore Design Philosophy\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h2\u003e\n\u003cp data-end=\"1400\" data-start=\"1376\"\u003e\u003cstrong data-end=\"1400\" data-start=\"1376\"\u003e“Break the pattern.”\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul data-end=\"1708\" data-start=\"1402\"\u003e\n\u003cli data-end=\"1567\" data-start=\"1402\" data-section-id=\"1mtz3hk\"\u003eAsymmetric doctrines:\n\u003cul data-end=\"1567\" data-start=\"1430\"\u003e\n\u003cli data-end=\"1471\" data-start=\"1430\" data-section-id=\"rebc3x\"\u003eGerman: speed, coordination, airpower\u003c\/li\u003e\n\u003cli data-end=\"1567\" data-start=\"1474\" data-section-id=\"zs1u16\"\u003ePolish: resistance, delay, morale-driven resilience\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli data-end=\"1652\" data-start=\"1568\" data-section-id=\"1lkp0jf\"\u003eFriction at every level: command range, conflicting orders, communication limits\u003c\/li\u003e\n\u003cli data-end=\"1708\" data-start=\"1653\" data-section-id=\"bwqjm9\"\u003eOperational realism without sacrificing playability\u003c\/li\u003e\n\u003cli data-end=\"1708\" data-start=\"1653\" data-section-id=\"bwqjm9\"\u003eIncludes layered learning scenario system \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003chr data-end=\"1713\" data-start=\"1710\"\u003e\n\u003ch2 data-end=\"1737\" data-start=\"1715\" data-section-id=\"5sr4di\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"1737\" data-start=\"1718\"\u003eKey Features\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h2\u003e\n\u003ch3 data-end=\"1772\" data-start=\"1739\" data-section-id=\"136uo2\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"1772\" data-start=\"1743\"\u003eDynamic Activation System\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h3\u003e\n\u003cul data-end=\"1910\" data-start=\"1773\"\u003e\n\u003cli data-end=\"1856\" data-start=\"1773\" data-section-id=\"jwj9un\"\u003eChit-based formation activation creates \u003cstrong data-end=\"1856\" data-start=\"1815\"\u003econstant tension and unpredictability\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003cli data-end=\"1910\" data-start=\"1857\" data-section-id=\"xbj5v9\"\u003eNo I-go-you-go rigidity → \u003cstrong data-end=\"1910\" data-start=\"1885\"\u003etrue operational flow\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3 data-end=\"1956\" data-start=\"1912\" data-section-id=\"1r8d6zy\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"1956\" data-start=\"1916\"\u003eCommand \u0026amp; Control as a Core Mechanic\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h3\u003e\n\u003cul data-end=\"2094\" data-start=\"1957\"\u003e\n\u003cli data-end=\"2017\" data-start=\"1957\" data-section-id=\"106yzph\"\u003eHQ ranges, conflicting orders, and chain of command matter\u003c\/li\u003e\n\u003cli data-end=\"2094\" data-start=\"2018\" data-section-id=\"1arsmae\"\u003eUnits out of command behave differently → \u003cstrong data-end=\"2094\" data-start=\"2062\"\u003ereal operational constraints\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3 data-end=\"2134\" data-start=\"2096\" data-section-id=\"1q7195b\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"2134\" data-start=\"2100\"\u003eMorale as a Strategic Resource\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h3\u003e\n\u003cul data-end=\"2248\" data-start=\"2135\"\u003e\n\u003cli data-end=\"2181\" data-start=\"2135\" data-section-id=\"6ih71t\"\u003ePolish morale influences the entire campaign\u003c\/li\u003e\n\u003cli data-end=\"2248\" data-start=\"2182\" data-section-id=\"yxbmhk\"\u003eEvents like the destruction of Warszawa directly impact gameplay\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3 data-end=\"2275\" data-start=\"2250\" data-section-id=\"1coctmu\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"2275\" data-start=\"2254\"\u003eOperational Scale\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h3\u003e\n\u003cul data-end=\"2388\" data-start=\"2276\"\u003e\n\u003cli data-end=\"2294\" data-start=\"2276\" data-section-id=\"18rwz90\"\u003e1 turn = 1 day\u003c\/li\u003e\n\u003cli data-end=\"2312\" data-start=\"2295\" data-section-id=\"17ceggz\"\u003e1 hex ≈ 10 km\u003c\/li\u003e\n\u003cli data-end=\"2388\" data-start=\"2313\" data-section-id=\"6ojz9r\"\u003eUnits from regiments to divisions\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3 data-end=\"2417\" data-start=\"2390\" data-section-id=\"hwknz6\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"2417\" data-start=\"2394\"\u003eMultiple Play Modes\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h3\u003e\n\u003cul data-end=\"2503\" data-start=\"2418\"\u003e\n\u003cli data-end=\"2435\" data-start=\"2418\" data-section-id=\"7bchvp\"\u003eFull campaign\u003c\/li\u003e\n\u003cli data-end=\"2456\" data-start=\"2436\" data-section-id=\"1qwoemg\"\u003eMedium scenarios\u003c\/li\u003e\n\u003cli data-end=\"2503\" data-start=\"2457\" data-section-id=\"f3ozgb\"\u003eLearning scenarios (ideal onboarding system)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3 data-end=\"2533\" data-start=\"2505\" data-section-id=\"1dr9yg\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"2533\" data-start=\"2509\"\u003eHighly Solo-Friendly\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h3\u003e\n\u003cul data-end=\"2599\" data-start=\"2534\"\u003e\n\u003cli data-end=\"2599\" data-start=\"2534\" data-section-id=\"m1eogd\"\u003eRandomized activation structure supports \u003cstrong data-end=\"2599\" data-start=\"2577\"\u003eengaging solo play\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003chr data-end=\"2604\" data-start=\"2601\"\u003e\n\u003ch2 data-end=\"2633\" data-start=\"2606\" data-section-id=\"13iw2my\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"2633\" data-start=\"2609\"\u003eGameplay Overview\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h2\u003e\n\u003cp data-end=\"2681\" data-start=\"2635\"\u003eEach turn represents a full day of operations:\u003c\/p\u003e\n\u003cul data-end=\"2808\" data-start=\"2682\"\u003e\n\u003cli data-end=\"2735\" data-start=\"2682\" data-section-id=\"vmv1uw\"\u003eDivided into \u003cstrong data-end=\"2735\" data-start=\"2697\"\u003eimpulses with variable activations\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003cli data-end=\"2808\" data-start=\"2736\" data-section-id=\"1yqd0w6\"\u003ePlayers react to evolving situations rather than executing fixed plans\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-end=\"2831\" data-start=\"2810\"\u003eCore systems include:\u003c\/p\u003e\n\u003cul data-end=\"2994\" data-start=\"2832\"\u003e\n\u003cli data-end=\"2863\" data-start=\"2832\" data-section-id=\"85q2j2\"\u003eMovement \u0026amp; Zones of Control\u003c\/li\u003e\n\u003cli data-end=\"2904\" data-start=\"2864\" data-section-id=\"8zlkyf\"\u003eCombat with support and coordination\u003c\/li\u003e\n\u003cli data-end=\"2927\" data-start=\"2905\" data-section-id=\"b9ea49\"\u003eSupply \u0026amp; isolation\u003c\/li\u003e\n\u003cli data-end=\"2954\" data-start=\"2928\" data-section-id=\"1vjjk06\"\u003eAirpower and artillery\u003c\/li\u003e\n\u003cli data-end=\"2994\" data-start=\"2955\" data-section-id=\"7nwd5\"\u003eReinforcements and political events\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003chr data-end=\"2999\" data-start=\"2996\"\u003e\n\u003ch2 data-end=\"3028\" data-start=\"3001\" data-section-id=\"j1r8et\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"3028\" data-start=\"3004\"\u003eWhat’s in the Box\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0864\/8605\/7251\/files\/IFTH_Component_Breakdown_Web.jpg?v=1775810774\" alt=\"\"\u003e\u003c\/p\u003e\n\u003chr data-end=\"3839\" data-start=\"3836\"\u003e\n\u003ch2 data-end=\"3882\" data-start=\"3841\" data-section-id=\"scwdzd\"\u003e\u003cspan role=\"text\"\u003e\u003cstrong data-end=\"3882\" data-start=\"3844\"\u003eDesigned for Wargamers Who Want\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h2\u003e\n\u003cul data-end=\"4081\" data-start=\"3884\"\u003e\n\u003cli data-end=\"3926\" data-start=\"3884\" data-section-id=\"1xllomj\"\u003eMeaningful decisions under uncertainty\u003c\/li\u003e\n\u003cli data-end=\"3959\" data-start=\"3927\" data-section-id=\"cfsw37\"\u003eHigh interaction and tension\u003c\/li\u003e\n\u003cli data-end=\"4016\" data-start=\"3960\" data-section-id=\"19vo7ox\"\u003eHistorically grounded but non-deterministic outcomes\u003c\/li\u003e\n\u003cli data-end=\"4081\" data-start=\"4017\" data-section-id=\"17khqkv\"\u003eA system that rewards \u003cstrong data-end=\"4081\" data-start=\"4041\"\u003eplanning, adaptation, and resilience\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-end=\"550\" data-start=\"296\"\u003e \u003c\/p\u003e","brand":"VUCASIMS","offers":[{"title":"Default Title","offer_id":52844776816906,"sku":"BG-FT-0027","price":179.99,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0295\/6650\/0908\/files\/IFTH_BOX_FRONT.png?v=1775811470","url":"https:\/\/vucasims.com\/products\/in-fours-to-heaven-1","provider":"VUCASIMS","version":"1.0","type":"link"}