You can no more win a war than you can win an earthquake.

The Great crisis of Frederick II

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Crossing the Line - Aachen 1944

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What we are working on

Across the Bug River - Volodymyr-Volynskyi 1941

Game Designer: Krzysztof Biernacki

This game covers the fighting during the first days of Operation
Barbarossa in the Volodymyr-Volynskyi region. It uses the same game mechanics as Crossing the Line.


Breaching the Minefields - Gazala 1942

Game Designer: Dirk Blennemann

This game covers the Battles for Tobruk in 1942 and uses the same game mechanics as Crossing the Line.

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Wagram 1809 - Formation Command System #1

Game Designer: Geoff Noble

This is the first in a planned series of games designed to place an emphasis upon command at the individual formation level. Circumstances will ensure a player has to continually make hard choices with inadequate resources.

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Red Strike

Game Designer: Yves Rettel

This is a game project based  on Mark Herman's Gulf Strike / Aegean Strike game system. Red Strike is the Cold War turning hot and is about modern warfare (1989) on the Battlefield Central Europe. 

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Task Force - Carrier Battles in the Pacific

Game Designer: Ginichiro Suzuki

An operational level wargame on carrier warfare in the WW2 Pacific theater. It covers several battles from the raid on Pearl Harbor to the Battle of the Eastern Solomons.

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